Installation
Voyagers
Britons and the Sea
I represented our studio Flightphase in teaming up with
The Light Surgeons to implement bespoke software for 'Voyagers',
a new permanent audio-visual installation for the National Maritime Museum in Greenwich.
The new 'Voyagers' gallery contains a wave-like projection surface stretching featuring generative
animation mixed moving image from the museum's collection.
» details.
Forth
The University of Central Florida in Orlando commissioned Karolina Sobecka to create an art installation
in the lobby of the newly constructed Partnership III building, home to the Institute for Simulation and Training.
Forth is an interactive projection depicting a vast and changing sea populated with people in boats. The ocean and weather change with the time
of day and real time data from internet weather services. Visitors on site can also interact with the projection by placing
small paper boats on the ocean's surface.
The experience is heightened by a sound environment which responds to the weather and visitors passing through the space.
» more about Forth & blog.
» documentation on vimeo
Cosmopolitan of Las Vegas Lobby Columns
Lead by the LAB @ Rockwell, the
permanent installation in the West Lobby of the new Cosmopolitan Hotel/Casino
features eight giant central columns wrapped in LCD screens and mirrors featuring live generative graphics.
The Lab created three unique generative designs for the 384 independently controllable screens. Throughout the day, the images shift through
the four seasons, or transform the room into an effervescent chamber, or showcase a a dance performance.
» Rockwell Group project page
» documentation on Vimeo
Infiniti
Moments of Inspiration
FlightPhase partnered with HUSH Studios as
Art & Technology directors to implement three large scale interactive projections for Infiniti's exhibition during
the 2010 Concours d'Elegance at Pebble Beach.
Each installation focused on one of Infiniti's core concepts of Design, Performance, and Luxury.
» watch on vimeo for details and full credits
» read more details on FlightPhase
Hikari Cube
In collaboration with Miya Ando, we created an interactive
light sculpture from steel and electronics. Intended as a
study of how non-sentient objects are able to absorb the energy around them, the Hikari Cube responds
to those who pass by with responsive patterned light.
» project details
Sniff
A project by Karolina Sobecka, Sniff
is an interactive dog projected in a vacant storefront window.
As you approach he will track you and attempt to decipher your intentions.
Surprise him and he'll bark or hold out your hand to show you mean well. Forming a
relationship he decides to be defensive, friendly, aggressive or indifferent.
» project details
» sniff blog on Karolina's site